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Handbook of the History of Logic: - Fordham University Faculty

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<strong>Logic</strong> in <strong>the</strong> 14 th Century after Ockham 493<br />

knowledge must come into play. 68<br />

Φ is an ordered set <strong>of</strong> propositions φn. (No difference here with respect to<br />

Burley’s <strong>the</strong>ory.)<br />

I is an ordered set <strong>of</strong> responses ιn =[φn; γ]. Responses are ordered pairs<br />

<strong>of</strong> propositions and one <strong>of</strong> <strong>the</strong> replies 1, 0 or ?, corresponding to Respondent’s<br />

response to proposition φn. 69 Note that <strong>the</strong> index <strong>of</strong> <strong>the</strong> response need not be (but<br />

usually is) <strong>the</strong> same as <strong>the</strong> index <strong>of</strong> <strong>the</strong> proposition, in case <strong>the</strong> same proposition<br />

is proposed twice, in different moments <strong>of</strong> <strong>the</strong> disputation (in which case, for<br />

convenience, it is referred to by <strong>the</strong> index it received in <strong>the</strong> first time it was<br />

proposed).<br />

R(φ) is a function from propositions to <strong>the</strong> values 1, 0, and ?. This definition<br />

is identical to <strong>the</strong> definition <strong>of</strong> R(φ) in <strong>the</strong> reconstruction <strong>of</strong> Burley’s <strong>the</strong>ory, but<br />

<strong>the</strong> function corresponding to <strong>the</strong> rules <strong>of</strong> Swyneshed’s <strong>the</strong>ory is different from<br />

<strong>the</strong> function <strong>of</strong> Burley’s <strong>the</strong>ory, since <strong>the</strong> rules are different.<br />

4.3.2 Rules <strong>of</strong> <strong>the</strong> game<br />

Swyneshed’s procedural rules are quite simple (cf. [Spade, 1978, §72] 70 ), and<br />

identical to <strong>the</strong> procedural rules in Burley’s <strong>the</strong>ory. By contrast, <strong>the</strong> logical rules<br />

are quite different from Burley’s.<br />

Swyneshed’s analysis <strong>of</strong> <strong>the</strong> requirements for a proposition to be accepted as<br />

obligatum (that is, <strong>the</strong> first proposition proposed, named positum in <strong>the</strong> specific<br />

case <strong>of</strong> positio) is less extensive than Burley’s. Since an inconsistent positum<br />

gives no chance <strong>of</strong> success for Respondent, Burley clearly says that <strong>the</strong> positum<br />

mustn’t be inconsistent. Swyneshed does not follow <strong>the</strong> same line <strong>of</strong> argumentation;<br />

ra<strong>the</strong>r, he requires that a proposition be contingent to be a positum (§ 73).<br />

This excludes impossible propositions — always false — and necessary propositions<br />

– always true –, and that is a necessary requirement in view <strong>of</strong> <strong>the</strong> ex impossibili<br />

sequitur quodlibet rule: if Swyneshed’s rules <strong>of</strong> obligationes are indeed meant to<br />

test Respondent’s abilities to recognize inferential relations, an impossible obligatum<br />

would make <strong>the</strong> game trivial (any proposition would follow). 71 Moreover,<br />

from a necessary proposition only necessary propositions follow, so if <strong>the</strong> obligatum<br />

is a necessary proposition, <strong>the</strong>n <strong>the</strong> game becomes that <strong>of</strong> recognizing necessary<br />

68But why use states <strong>of</strong> knowledge, and not simply states <strong>of</strong> affairs? Because (both in Burley’s<br />

and Swyneshed’s <strong>the</strong>ories) proposed propositions whose truth-value is unknown to <strong>the</strong> participants<br />

<strong>of</strong> <strong>the</strong> disputation — for example, ‘The Pope is sitting now’ — should be accordingly<br />

doubted. We are dealing here with imperfect states <strong>of</strong> information.<br />

69In my reconstruction <strong>of</strong> Burley’s <strong>the</strong>ory, responses were not primitive constituents <strong>of</strong> <strong>the</strong><br />

game. But to express some <strong>of</strong> <strong>the</strong> interesting properties <strong>of</strong> Swyneshed’s <strong>the</strong>ory, <strong>the</strong> notion <strong>of</strong><br />

responses is crucial.<br />

70All references are to Spade’s edition <strong>of</strong> <strong>the</strong> text. For <strong>the</strong> relevant passages and translations,<br />

see [Dutilh Novaes, 2006a].<br />

71Notice that Swyneshed’s reason for excluding impossible propositions is different from Burley’s:<br />

trivialization <strong>of</strong> <strong>the</strong> game versus absence <strong>of</strong> a winning strategy for Respondent. Keffer<br />

[2001] has also remarked that impossible (and true) posita have a Trivialisierungseffekt on both<br />

kinds <strong>of</strong> responses, but for different reasons (pp. 158-164).

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