23.11.2013 Aufrufe

tekom-Jahrestagung 2012 - ActiveDoc

tekom-Jahrestagung 2012 - ActiveDoc

tekom-Jahrestagung 2012 - ActiveDoc

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User Assistance<br />

Most of us have a mental model of a restaurant: We understand it’s a<br />

place where we get fed in exchange for money. We can go there, be seated,<br />

be served, eat, pay, and leave. But our mental model is defeated at a<br />

self-service buffet restaurant where we are neither seated nor served.<br />

To prevent this defeat, such restaurants put up signs not required at<br />

more conventional places: “Take tray here” and “Pay here”. These signs<br />

help us to adjust our mental model, along with our range of options to<br />

act and behave. For further adjustment of our mental model, the restaurant<br />

informs us on a leaflet that they can also cater our wedding. Alas,<br />

because each situation is new and adaptations of mental models is often<br />

fleeting, we forget this information soon, because it is not meaningful<br />

for us – and someone else caters our wedding.<br />

Mental models have several strengths: They are flexible and teachable<br />

(as many functions of the brain are). As a result, we can add self-service<br />

buffets to our model of restaurants after we’ve visited one – or even<br />

heard about one from a friend. They are a springboard to meaningful<br />

knowledge by helping us learn. In mental models, we “connect the dots”<br />

and remember successful experiences. What worked yesterday, in a<br />

self-service buffet or with a new product you operate, shapes how you<br />

approach questions and tasks tomorrow. Mental models help us decide<br />

what we try to solve a problem – and also where and how we look for<br />

help.<br />

Mental models are also a major foundation in the fields of humancomputer<br />

interaction and user experience design. Hence we technical<br />

communicators can learn from usability expert Jakob Nielsen’s explanation:<br />

“A mental model is what the user believes about the system at hand”<br />

which “impacts how they use it” (Nielsen, his emphasis).<br />

Note that mental models, and the actions we base upon them, rely on<br />

our belief rather than our knowledge! David Weinberger puts belief and<br />

knowledge into perspective: “Knowledge is a subset of belief. We believe<br />

many things, but only some of them are knowledge.” (Weinberger 43).<br />

Nielsen gives several examples of mixed-up mental models concerning<br />

software which illustrate how our beliefs or mistaken knowledge lead us<br />

to deduce that a software product or website is not working: Some users<br />

confuse operating system windows, such as Microsoft’s File Explorer,<br />

with browser windows in Microsoft’s Internet Explorer and expect both<br />

to copy, move, or delete files identically. Other users confuse icons and<br />

applications – hence the warning that deleting an application icon from<br />

the desktop does not actually remove the application itself. (Of course,<br />

many of these confusions can and should be solved in better user experience<br />

design, but that is not the focus of this paper.)<br />

From Nielsen’s work, technical communicators can learn two relevant<br />

limits of mental models: They are inert, despite all flexibility. “Stuff that<br />

people know well tends to stick, even when it’s not helpful” (Nielsen).<br />

Hence, the Save function still uses a diskette icon which fewer and fewer<br />

people have seen or used. And hence, many technical communicators<br />

are still forced to create deliverables in PDF or CHM, even though superior,<br />

more efficient formats and tools have been available for a long time.<br />

The inertia points to a more fundamental limit and to the real reason<br />

why technical communication so often fails: Mental models are ultimately<br />

uncontrollable!<br />

500<br />

<strong>tekom</strong>-<strong>Jahrestagung</strong> <strong>2012</strong>

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