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28th International Congress of Psychology August 8 ... - U-netSURF

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perceptual integration. Curvature arises in a fundamental way, and this explains and expands<br />

collinear facilitation, as well as exceptions and individual differences. It further clarifies certain<br />

alignment differences as arising from texture continuation rather than curve continuation, and<br />

leads to new predictions about the variation <strong>of</strong> angular differences with displacement.<br />

Computational examples support the curvature-based models for realistic imagery.<br />

2040 PRESIDENTIAL SYMPOSIUM<br />

<strong>Psychology</strong> meets technology<br />

Convener and Chair: M. Denis, France<br />

2040.1 Developing cognitive design principles for computer created diagrams, B. Tversky,<br />

Stanford University, Stanford, CA, USA<br />

Effective diagrams, such as route maps and assembly instructions, should be designed according<br />

to two principles: Congruity, according to which elements and relations <strong>of</strong> diagrams should<br />

correspond to elements and relations <strong>of</strong> the desired cognitive structures; Apprehension, according<br />

to which elements and relations in diagrams should be readily perceived and accurately conceived.<br />

Research on segmentation <strong>of</strong> events and production and comprehension <strong>of</strong> diagrams informs the<br />

design principles. The principles have been translated into algortihms for generating<br />

individualized diagrams for route maps and object assembly, which users have praised. The<br />

methods apply broadly to interfaces and visualizations.<br />

2040.2 Cognitive psychology and technology <strong>of</strong> learning: A mutual regard, E. Bigand,<br />

Université de Bourgogne, Dijon Cedex, France<br />

The purpose <strong>of</strong> the talk is to illustrate some <strong>of</strong> the striking interactions that pertain between<br />

cognitive psychology and technology. We present examples <strong>of</strong> research taken from different fields<br />

(music psychology and cognitive ergonomics) that illuminate the interests for cognitive<br />

psychology to integrate technology in the core <strong>of</strong> the research program. We start by focusing on<br />

the contributions <strong>of</strong> technology to simulate the working <strong>of</strong> cognitive processes. Then we consider<br />

technology as a real cognitive tool that can facilitate the processing <strong>of</strong> information, specifically in<br />

learning situations. We close this talk by considering the interest for technology to integrate<br />

cognitive psychology in its development.<br />

2040.3 Spatial memory and spatial updating in an augmented reality, W.M. Mou 1 , F. Biocca 2 ,<br />

C.B. Owen 2 , A. Tang 2 , F. Xiao 2 , 1 Institute <strong>of</strong> <strong>Psychology</strong>, Chinese Academy <strong>of</strong> Sciences, China;<br />

2<br />

Michigan State University, USA<br />

The term Augmented Reality (AR) is used to describe systems that blend computer generated<br />

virtual objects or environments with real environments (Azuma, 1997; Barfield & Caudell, 2000).<br />

Using an AR system, it is possible to display virtual objects that are attached to the surrounding<br />

physical environment or to the participants' body when they are moving in the physical<br />

environment. The investigation explores whether experiencing an array <strong>of</strong> virtual objects attached<br />

to the environment or the body will affect the participants' choice <strong>of</strong> different frames <strong>of</strong> reference<br />

to represent location <strong>of</strong> objects and to recalibrate human spatial updating <strong>of</strong> object locations.<br />

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