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2 management - School of International Business and ...

2 management - School of International Business and ...

2 management - School of International Business and ...

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413 Production in the Global Environment – Analysis <strong>and</strong> Best Practices<br />

2 PRODUCT DELEOPMENT<br />

The starting point for each successful production <strong>and</strong> product is the development process, to<br />

come up with new <strong>and</strong> innovative products <strong>and</strong> processes. On the other h<strong>and</strong>, the money spent<br />

for Research & Development is low, as compared to the overall spending. So typical automotive<br />

companies are spending around 4%, HiTech <strong>and</strong> pharmaceutical companies up to 12%. But as<br />

described in <strong>Business</strong> Week <strong>of</strong> October 2009, it is the process <strong>and</strong> not the Pocket Book. Apple is<br />

spending less R&D money as compared to the industry average, <strong>and</strong> is still considered the most<br />

innovative company globally. Best Practice companies have a centrally managed development<br />

process, with localization <strong>and</strong> adaptation to the local markets. Typical Development KPIs are<br />

listed below <strong>and</strong> allow companies a comparison within an Industry Sector, <strong>and</strong> can be used as<br />

Benchmark on the way to world class:<br />

– Time to Market<br />

– Development cost<br />

– Engineering changes after manufacturing release<br />

– Percent <strong>of</strong> projects turned into marketable products<br />

– Part number reuse<br />

– Warranty cost<br />

– Market acceptance/ Sales in first year<br />

Probably one <strong>of</strong> the most critical parameters is Time to Market, which depends on the type <strong>of</strong><br />

business <strong>and</strong> industry. For the Consumer Electronics Industry, which is hyper competitive with<br />

low pr<strong>of</strong>it margins, the product lifecycle is 6-9 months <strong>and</strong> the price erosion is around 1% per<br />

week. So being first on the market is key to the product success to assure good pr<strong>of</strong>it margins,<br />

before the product becomes commoditized. In addition to Time to Market there are no compro-<br />

mises allowed for cost <strong>and</strong> quality as well. All has to be managed in parallel, <strong>and</strong> that is the real<br />

challenge. Just to name two examples, which became key for the success <strong>and</strong> significant im-<br />

provements <strong>of</strong> product development over the last 20 years are: Platform Development <strong>and</strong> Digital<br />

Mock Up. These will be described in more detail now.<br />

In the past products were designed individually, based on the local market requirements, <strong>and</strong><br />

each engineer was proud <strong>of</strong> ‘his’ product. The problems were long development cycles, little part<br />

number reuse <strong>and</strong> high development cost. Today many industries moved to a platform concept,<br />

which means there are basic st<strong>and</strong>ardized building blocks, which will be used for many differ-<br />

ent products. So the customer still gets an individual product, but it is derived from a platform<br />

concept. Figure 2 shows the main advantage <strong>of</strong> this concept. A company pursuing this process<br />

excellently, across all <strong>of</strong> its br<strong>and</strong>s <strong>and</strong> markets, is Volkswagen.

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